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amethyst73 ([personal profile] amethyst73) wrote2009-09-11 08:15 pm
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Like [livejournal.com profile] ladybird97 , I haven't posted anything of substance in a while.  So, I post!

Work has been going along in a mixed-to-reasonable fashion.  We've got positive expression for enough of our genes to make it worthwhile to start on The Big Interactome Project.  One thing stands in our way: the ELISA that we're figuring on using to detect interactions isn't working.  Again.  We plan to work on the problem next week.  But meantime, just about everything else is ready for launch.

We had a fantastic time over the holiday weekend at the giant gaming party hosted by cerebralpaladin and orichalcum.  We saw a number of people that we hadn't seen in quite some time, and met some new - and of course cool - people.  I played two D&D games: one set in ancient Babylon, in which my thief character helped figure out why it was raining on the Jewish Quarter and nowhere else (everyone else in town was blaming the Jews for stealing their rain - turns out that basically, they were right!), and one in which all the PCs were members of a theatrical troupe.  The troupe put on plays of heroic adventures, and in this one-shot, we had to basically *become* adventurers to get our hands on a kidnapped playwright who'd promised he'd write us a play.  The last game that I played was in a system called "Dogs in the Vineyard," in which the PCs were essentially lawgivers of the One True Faith in something like mid-1800s Mormon Utah.  You can get a sense of the mechanics of conflict resolution from this Wikipedia article and the character creation and gameplay from this review.  It is significantly more freewheeling than any game system than I've ever played before (not that that's very many).  The traits and relationships that you use to define your character have essentially no limits on them in terms of their definitions: "sense truth", "skeptic", "healer", and "joyful celebration" were some of the traits in our group.  Having played a session, I can pretty definitely say that the more vague you can be in your traits and relationships, the better - it means that you can more easily bring the die values of those traits and relationships into conflicts.  It was fun, and I wouldn't at all mind playing in the system again.

We had our first choir rehearsal of the season a couple of nights ago.  We have two new people: a strong bass and a strong soprano.  Having two whole basses to our name makes a huge difference, as does having a soprano who can actually generate volume on Wednesday nights.  I'm really excited about choir this year - we're gonna be goooooooood...... :D

And next weekend we're going to see Spamalot and Yellow Face, both should be good pieces of theater.  I'll be interested in hearing what y'all think of the movie 9; it's on my 'hmm, could be interesting' list.