amethyst73: (Default)
[personal profile] amethyst73
For anyone interested in Super Paper Mario:

For heaven's sake, when you've opened up the gerbil wheel room in chapter 2-3, go look at a walkthrough.  It is a (1) dumb puzzle to which Nintendo (2) somehow managed to fail to provide the player with a clue for, until after the required task has already been completed,  i.e. you don't know exactly what you're working for, and you don't meet the character with that information until after you've already done what he needs you to do in order for the next thing to happen.  And when the solution to a puzzle involves the player sitting and being bored for over 5 minutes, that's just ridiculous.

This was even worse than the boss battle at the end of chapter 1, where there was no real indication as to *how* you were supposed to effectively target its weak spot.  That was another walkthrough moment.

Sigh.  Much of the game is very good, but there are occasional aggravating issues.
This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

amethyst73: (Default)
amethyst73

November 2023

S M T W T F S
   12 34
567891011
12131415161718
19202122232425
2627282930  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 4th, 2025 02:06 pm
Powered by Dreamwidth Studios