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Hot spring water and the Goron on the bridge: Okay, I now know how it's supposed to work.  Tried a few times and failed due to accidental ..spillage.. when encountering enemies.  I'm sure it's do-able; I just haven't succeeded yet. 

Lost Woods and Temple of Time: Huh.  It's somewhat easier doing this as a human, and when you know what to expect wrt enemy encounters.  My general strategy: Enter new room, look around a moment while waiting for enemies to appear, spin attack (which, unlike Wolf's multi-enemy attack, does *not* disorient Link), look around and explore room.  Repeat as needed (e.g. climb up tree a step, wait for enemies, kill, proceed).  Mind you, it still took me plenty of time to go through it, partially because as a human you have time to realize, "Hey, I've been in this room before - how'd I manage to get so turned around??," and spend needless time trying to backtrack, or checking each of the (sometimes several) possible exits from a room.  I even considered trying to map at some point, but realized that since Skull Kid was moving in a way that didn't necessarily enter a brand-new room with every move, a map wouldn't necessarily be all that useful.

Once I did actually finish off the Skull Kid, I wandered around the Sacred Grove for, um, awhile.  Finally had to look at a walkthrough to find out how to open the Temple of Time.  (Gee, you would think that with all the hours I spent watching the huz play Ocarina, I might have had *some* clue of what to do.  Nope!)

Temple of Time theme: Put weights on pressure pads to open stuff up.  Huh, wonder if the pads I just weighted down have opened the gates in the room with the icky spider pit, in addition to the door I just went through...

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